Monthly Archives: September 2013

I spoiled it in the subject. After beating H & Y with 1-1+1-0 and Dover with 1-0 Welling has been promoted to the Blue square bet premier league. The first match was the toughest since the team didn’t beform well against that perticular team earlier in the season. I was quite happy facing Dover in the finals cause we were 2 out of 2 against them.

Anyway, it’s always nice to gain promotion the first season, I asume that my goal for next season will be to avoid religation. Here’s some End of season screenshots.


New contract 2013


Playoffs 2013 semi final win

Playoffs2012-2013 win2012 season recap 1


2013-2013 season confidence


2012-2013 final league overview


2012-2013 Final league standings

Welling finished the season in 5th place, thanks to the great start of the season. DUring the 2nd half pretty much everything went wrong, so my hopes for the playoffs are pretty low. The team managed to stay in 5th place , because other teams didn’t do to well, and we managed to win a few matches every now and then. Salsbury ended up winning the division. The Playoff teams are Boreham wood, Welling Hayes and Yeeding and Dover. Sadly I didn’t take a screenshot of league standings before playoffs were announced, so I currently can’t view the league standings, but I ended up in 5th by one point!.

I also managed to renew the contracts of all the players I want to keep, including Jack Obersteller, Hughes-Mason and other. I haven’t managed to sell any of the players I wanted to get rid of, so I’ll have to let them go for free.

I don’t expect and player or manager of the year award this year, but hopefully we can get a promotion if the players can play like they did early on.

I’ll be back with a final recap once the playoffs are done.




Well. After my last update, the team went out of both cups. It was kind of expected but the FA trophy loss was kind of disapointing with salsbury scoring 80 minutes into the 2nd match!. The league hasn’t been going that well either with some terrible losses against teams we should have no problem with. Now my entire team is back though and I also picked up a new right midfielder by the name of Max Noble who might take some weight off Fairweather-Johnson.

We still hold the 2nd place in the league after 25 matches, but not by much.


The first half of the season has gone quite well. Welling is currently in 2nd place and we’ve progressed through to the 3rd round in the FA Cup as well as the FA trophy. The problem right now though, is that after some cup replays due to draws the player isn’t getting a break at all. December was terrible and January will be just as bad. It also looks like we’ve hit a wall in the FA CUP facing wolverhampton in the next round. This might actually be a good thing, since the players are desperate for rest.

I’ve managed to pick up a few players on loan but we’re still lacking substitutes in some positions.

See the below screenshots for some details.

Jan 2013 schedule

League 2012-12

Roster 2012-12

After the last update, things went sideways for a few matches, but with 13 matches played we’re at the 3rd spot in the league and have won 3 matches to qualify for the FA CUT first round. I currently have trouble with some strikers not getting enough play time and parts of the squad is very narrow. I’ve managed to get 2 players on loan, but no solid replacements if a central defender or midfielder gets injured. Some of the players haven’t got enough rest but so far it seems to work fine. I picked up a new young goalie named Farmer but I don’t expect much from him for some time.

I’ll get back with another update as the season pregresses.


This is my squad for the start of the season.

Starting squad welling 2012

The first few matches has gone quite well starting with a solid 2-0 win vs. Bath away with Franks scoring both goals. We followed that up with couple of wins against Cheilsford and Tonbrigde. The 4th match however didn’t go our way when we faced the team I tried last time around: Sutton Utd. It ended 3-3 with one of my players (Fazakerly) banned after receiving 2 yellow cards. 40 minutes into the game. We also had Lee Clarke injured but I hope things will keep going well. Franks even picked up the player of the month for August.







As mentioned earlier I didn’t expect to be able to change much during the first season with this time, and as things look right now, I haven’t been able to pick up a single new player,  neither on loan or on free transfer. I still have a few days left, but I don’t expect anything drastic to change. I’m currently working on a 4-4-2 tactic with what I have, but so far we haven’t done to wel in the pre season. On the positive side, we did quite well vs. Dag & Reds who is a pretty good team.



Well, time to start over again with a new team. This time I picked Welling. I don’t know much about them, but it seems like a kind of in the middle team that aspire to get to playoffs. The Squad seems quite balanced, but if we face injuries early on we’re going to be in trouble. With a transfer budget of 0 and a wage budget of 4k£ I don’t expect to pick up that many new players during the pre season. I notice right away that we don’t have any scouts, so that’ll be the first thing to fix.

I’ll try to get through the pre season fairly quickly this time.



So, The long awaited latest addition to the Total war frenchise is finally here! One of the game I’ve anticipated the most since it was announced, and even before that. The original Rome: total war is still one of my favorites in the series, even though it’s 10 years old.

SO, how does the latest installment hold up? Well, my feelings about this game are currently mixed. On one hand, this game can, and probably will grow to become the best game in the series. On the other hand, the game still has a lot of problems. Expect an updated comment on this game a few patches down the road.

First of all, I want to say that I really enjoy this game, even at it’s current state. The way the campaign is setup is great, multiplayer seems to work fine and the overall “feel” of the game is great. After writing this, I have to admint that I haven’t had the problems a lot of people seem to be experiancing with the game. It actually runs ok on my 3 year old system even at fairly high  settings. I’ve notices some graphical glitches and some drips in frame rate but that’s to be expected on my current system with these settings. One note though, I haven’t noticed any improvements with the latest patch, that was soposed to adress some of these issues. I’ve also seen complaints about loading times. I have the best loading times I’ve seen in a Total war game, but I’m running the game from an SSD. I did the same with Shogun 2 and had much worse loading times in that game, so not sure where that’s coming from. I’ve also read reports saying that the AI behaves strangely; some people says it’s to aggressive, some says it’s to passive and so on. Overall I would say the battle AI is a bit more prudent than in previous game, and I’ve seen it do a few  weird things, but nothing that really stands out as stupid. I’ve heard similar things from some of the YouTube channels I follow, so I’m not sure if the AI is worse for some people and better for some, or if some people are just lucky or unlucky depending on how you look at it. There is however some AI related bugs. I think it should defend it’s cities more on the campaign map and not perform suicide attacks, so in conclusion the campaign AI needs some work. I’ve also heard reports that it doesn’t build siege equipment properly, but I’ve only had my larger scities attacked by rebels (except for some amphibious assaults), so I can’t really tell if this is true or not.

People also have other complaints, but I’ll get to those later. I still like the game, despite it’s current state. Hopefully things will improve during the next few weeks.

Now let’s talk about the game itself, not just the flaws. You start out as one out of a dozen or so playable factions. Unlike Rome 1 where you could play any faction destroyed in a previous game, you’re stuck with a set number of factions like in Shogun 2. I don’t think this is a bad thing, even though I can see one reason for doing this is to be able to make DLCs in the future. Hopefully a bit more work is put into each faction for historical accuracy and campaign goals to make up for this. Each faction has a set of traits and a pretty distinct set of units. Depending on what faction (and for Rome and Cathage, family) you pick, you’ll get slightly different objectives. There also seem to be a lot more missions and “chapters” during the campaign to keep you going forward.


The graphics are nice, but not outstanding at the settings I’m currently using. I can’t run at the highest settings, and I’ve heard reports of some people having issues with the textures. I may add some comments on this a few patches down the line. The only real problem I’ve noticed is some flickering when zomed out during battles. If, in the future, I can run this on settings seen in the previews of the game, I expect to rewrite this part entirely.



The audio is pretty much what you can expect from a total war game. good music ( I think they are still using the same composer from Rome 1). and sound effects good overall. This time around it’s mostly English speakers doing voices. The pre battle speaches are gone, but if you listen during the early stages of the battle, there are still some short speaches going on.


User interface

Well, here is the part where I can’t make up my mind. The interface is way different from previous games and some will probably call it dumbed down, but I’m not sure about that. The UI on the campaign map feels simplified compared to previous installments, but I feel you still have access to the same information as before, it’s mjust more accessible once you get used to it. I however, wish they would have made some more work on the building and unit cards, to make them easier to distinguish from one another. What was wrong with using images of building instead of the icons they are using now?. This is also true for the battle interface. Some unit cards are difficult to distinguish from one another and could be made more distinct. Overall it feels like the controls are easier though.


ISo, how does the game play compared to earlier titles? To be honest, I’m not quite sure what I think yet. I like a lot about the campaign, and also about the battles, even though the battles feels a bit to fast. I’ve heard that this will be changed in an upcoming patch. The game has 1 year turns like the original Rome, something that some people won’t like. A nice feature in the campaign, that I really like is that you get some historical objectives. I could go on and on about good and bad things about the gameplay, but I won’t since this is a first impressions article.


I can’t conclude this right now. For now, If you have the game and can play it, enjoy. If you don’t have it yet. Wait for a few weeks and see what happens.