First impressions: Planetside 2 (Beta)

I don’t play FPS games a lot except the occasional Red Orchestra session, however, large scale battles in games have always been facinating to me. I never played Planetside 1 or any other MMO FPS but I remember reading about them (played a lot of MMORPGs at the time).

So, what can I say about PS2 after a few days of play? Well, it’s difficult to say the least, and I’m terrible at it. Even though I die a ton, I enjoy the game and find the large scale battles very imersive. The game still has a few problems, but I asume most of this  will be fixed before launch on November 20th.

No other game has these kind of large  scale combined arms battles. I’ve never experianced anything like this in an FPS, or any other game for that matter. The only real problem I have with the game is that it’s quite difficult to get in to if you haven’t played Planetside 1. Most games these days go to far with tutorials, but this game could certainly use it.

The game has three different factions with different weapons and vehicles, even though they share some equipment. There is a never ending battle going on between these factions and the goal is to control as much of the game map as possible. The map consists of “hexes” with control points and resources. THe faction in control of each “hex” with get the resources. You capture a control point by hacking terminals. Resources are used for buying weapons and vehicles.

 

Graphics

The graphics are really good for an MMO.  The effects from some of the weapons are stunning, especially at night.

Audio

The game has some great music and the sound effects are just awasome.

User interface

The user interface is fairly simple, and for the most part, easy to read and use. I haven’t really tried to customize anyting yet, so I’m not really sure how customizable it is.

Game play

As I’ve allready mentioned, this game plays like most FPS games, except on a huge scale. You have 6 classes to pick from, and you can change class at most facilities in game. The classes are Infiltrator (stealth, sniping), light assault, heavy assault (with ati-vehicle weapon), combat medic, engineer (reapir, place turrets, mines tec.) and MAX (Heavy trooper with dual weapons, that can take quite a few hits, however it has some limitations). Throughout the game you’ll get “Cert” points that can be used to unlock new weapons and customizations.

COnclusion

RIght now, this game looks really promising. If they can keep this game Free to play without making it pay to win, I think this can be a huge success.

 

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